5/10/2023 0 Comments The plane effect switchThere were times the way forward would be completely blocked, the only key to progression just walking into absolutely everything to see if anything - anything! - could somehow lead to the answer. While I do love it when characters show logic when picking up objects - i.e., if I don’t need it now, why am I taking it? - there was so little communication between Solo and the environment that it was hard to know when I needed something and when I didn’t. When it comes to puzzles, The Plane Effect unfortunately misses the mark. Coupled with the atmospheric music to match, The Plane Effect is a dark and moody puzzle adventure that will have you questioning reality. Set on an isometric plane, The Plane Effect is extremely cinematic, preferring to show players specific shots rather than let them freely roam around the individual scenes. The minimalist, geometric visuals with a limited palette emphasizes key parts of the puzzles, drawing players’ eyes to the solutions quite easily. The Plane Effect’s aesthetics aim to intrigue - a quick look at the trailer is all most people needed to get their interest piqued. Will Solo keep his sense of self as he tries to find his way home? And continuously devolving into a surreal and unrecognizable landscape that seems strange at times and frightening at others. Unfortunately for Solo, it seems his commute is far lengthier than he remembers… unending, even. Such a dutiful employee - it’s his last day, yet he puts in 100% of his effort until the very end! After signing off for the final time, Solo grabs his coat and briefcase and heads out the door, ready for the long commute home. The Plane Effect opens up on a salaryman aptly called Solo clacking away at his keyboard. Available on console and PC for an introductory price of $13.49 (regularly $14.99), The Plane Effect is a beautifully eerie 3 – 6 hour journey through space, time, and bended reality. Considering that was most likely the dev team’s goal - complete confusion in a dystopian cityscape - I think they nailed it, for better or worse. Were there always drones ready to kill me if I put a toe on the crosswalk before it was safe to do so? Were there always man-eating worms full of musical instruments and voids with floating geometric shapes? And why does home look like a murder scene - if that’s even home at all?Īt no point in time did I truly feel like I understood what was happening in The Plane Effect, a surreal isometric adventure game developed by Innovina and Studio Kiku with publishing being handled by PQube. What does seem to be abnormal, however, is the oppressive, otherworldly force that is making the trip back home a never-ending nightmare. It’s hard to say if that’s a normal experience - after all, some of us do love staying late for the sake of a quiet space to really focus. It doesn’t seem like anyone’s noticed you’re still in the office, puttering away at your computer until the very end. The Plane Effect Review: The never-ending commute of nightmares
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